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Using Ctrl + mouse wheel, no longer positions new spawned planets.

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Prior to the latest update. When you spawned a new planet in creative mode, you could position it further out i.e. push it away from you or pulling it closer by holding Ctrl+ using the mouse wheel.
This doesn't seem to work now.

Question about server folder named ".new"

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At some point, can be days or weeks after creating a new world on my server, it creates a folder named ".new" within the world folder. This .new folder contains about half of the files from the world folder. For example the main world folder has 55 asteroids + 27 planetstones while the .new folder has 37 asteroids and 21 planetstones, they all seem to be duplicates.

I guess my question is: What is the purpose of this folder and why is it created randomly after a while? Sometimes days,...

Question about server folder named ".new"

How many players in final version of netcode?

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This is the NUMBER ONE question I want answered, but no one else seems to be asking it. We know KSH is working on new netcode, but what we have no idea about is what exactly their goals are. We need to know this-how many players can we realistically expect on the finished version of SE multiplayer servers?

We need to make sure that the community's expectations is aligned with Keen's vision for multiplayer-and if not, we need to do something to fix it.

I don't know about you guys, but I...

How many players in final version of netcode?

Re: The KSH roadmap for 2016 – Space Engineers & Medieval Engineers

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http://blog.marekrosa.org/2016/01/the-ksh-roadmap-for-2016-space_14.html

99% of the things listed are good things.
However this one...
I really liked when this was added. It removed SOME of the gindiness of the game. Making things less grindy is in my book always a good...

Re: The KSH roadmap for 2016 – Space Engineers & Medieval Engineers

Sketches of Space Engineers Example Suits

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My head hurts and I can't think of anything clever to say here. Here is a sketch I made of what models for the example mod suits might look like (Tough Astronaut and EnhancedSpeed Astronaut). Not a suggestion really just thought I'd whip em up.
[​IMG]
On a somewhat related note here are some models for the rifle variants I painted a while back and already posted but I figured they were...

Sketches of Space Engineers Example Suits

[1.098] Best way to kill simspeed in scenario

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1)Create world with station built in voxels and run this world in scenario edit mode.
2)Disable "destructible blocks" on this station and press "convert to ship" button.
3)Simspeed will drop to 0.7 or below, depending on how deep the station placed in voxels. If voxel destruction is disabled, sim speed will decrease more. If it happens on planet from source code or when you use "natural gravity" mod from Digi, simspeed will drop much more. Compared to that, station flying to nowhere - just a...

[1.098] Best way to kill simspeed in scenario

[01_117_013 64-bit][DS] Unable to attach small rotor part to rotor base

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Like the title says. Checking the control panel the rotor states that it is "looking for part to attach". When i bring the part to the base nothing happens. If I release it, it just falls into the base without attaching.
Small blocks. Have not tried with large blocks

Can anyone confirm?

[RP] C2: Against the Coming Storm

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Session 2: Against the Coming Storm

"The Sheshir are still a threat."

It was the most poignant lesson learned during the Canon-Rei incident in late June of 2184, and spoke of the fact that the Sheshir, an alien race hostile to humanity that had been fought during the Styx Conflict the year prior, was still stalking humanity from the shadows. Indications had pointed that the terrorist organization Church of Gravitanis Light, who had openly assaulted a subsidiary of the Freeport...

[RP] C2: Against the Coming Storm

Dedicated Servers Discussion.

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So, Marek has just recently announced that they will be hosting dedicated MP servers. Let's talk about it.

First off, have to say, that I am super excited about these servers, as my dream of an SE "Megaserver" is slowly coming to fruition. However, the space worlds as they are right now provide less than ideal open Multiplayer experience. Some features could be implemented to enhance this...

Dedicated Servers Discussion.

Balancing the Thruster Numbers

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Hi Guys,

Just been taking a look at the stock value for thruster performance in order to update my own Prometheus XL mod and things are looking more than a little confused in ol' CubeBlocks! There doesn't seem to be any sort of consistency between any of the performance aspects of the thrusters; thrust, power requirements, mass and size.

At the moment it looks something like the below...

[​IMG]

Let's start with the thrust provided by all 4. The small...

Balancing the Thruster Numbers

Looking for a few good scripts

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I guess this is the most appropriate forum for a request?

Looking for either recomendations on existing scripts that handle a couple things or even just if the needed functions exist and maybe some pointers to do it myself.

Since my battery http://forum.keenswh.com/threads/tweak-battery-settings.7377825/#post-1286921598 and gas http://forum.keenswh.com/threads/gas-regulation.7378035/ woes don't seem to have generated much interest, I'm looking for work-arounds.

1....

Looking for a few good scripts

Drone self-repair and self-replication

[01.117.007] Sometimes unable to mine with handdrill

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As the title say, sometimes i am unable to mine through voxel with the hand drill. I can see the tips of the handdrill pass through asteroid but it can take several minute before it mine ore. I try to change the mining direction, mining near or far away but nothing happen. Simspeed is excellent, fps too, no lag.

friend of mine can't join my server and we have tryed evrything!!!

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it starter for 2 years ago and we have tryed to join each other but it says timed out then he connects to the server and one min later it says disconnected from server and it is then that hapepens it says timed out and me and my friend is a little mad and sad on the same timebecuse we cant play white each other and we have tryed to reinstall and the resullts was Disconnectad and timed out and we tryed today and the same anser that has ben all the other times This is a bug ora problem and now...

friend of mine can't join my server and we have tryed evrything!!!

Autopilot doesn't want to fly

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I am not sure that this is bug but I know that is something wrong with autopilot. I don't know when the problem began to occur but I think after last update. The problem is: When I add some waypoints to autopilot and turn on autopilot then ship is rotate but dosen't fly. I am sure that autopilot take control of thrusters because when I set up engine thrust then is nothing happen (when I turn off autopilot then I can set up engine thrust). I am not sure. Maybe I do something wrong? I create...

Autopilot doesn't want to fly

Gravity aware rotation [Solved]

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So, I have my gyroscope controller working good, and my thruster controller also works great. I can command it to move to x location at n speed and it does as requested (even thrusting in the direction of x while still aligning instead of thrusting forward which caused the ship to loop towards x).

However its not so smart in relation to gravity, if the next target is behind, it doesn't worry about gravity and will happily turn the ship up side down to face the...

Gravity aware rotation [Solved]

Need Design Advice

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I'm trying to make a large hangar that can be pressurized. The hangar will be larger than the Airtight Hangar Doors can support. However, my current design is not working properly. This could be a bug, or a limitation with stations and not having Station Voxel Support turned on. This is the diagram of the concept for a hangar that opens from the roof:
[​IMG]
Armor Lower Merge Blocks Upper Merge Blocks...

Need Design Advice

Show off your creations!

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[​IMG]
My first ship and space station ever :rolleyes:
I can't wait for you guys to see what your ships looks like :p

[Road Map Reaction] The Modification Issue

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I've watched every stream and read the road map and I'm a bit confused. This reading between the lines and paraphrasing a lot, but it seems we have this situation:

Keen would like to build a base from which modders can create most of the games content but...

Keen doesn't believe that mods are polished enough to be put into the base game.

So what exactly does this mean? We can build stable, future proof but bland creations using the limited vanilla block set, or we can...

[Road Map Reaction] The Modification Issue

Terrible new windows.

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Hello Developers,

I love the game the you have created and the progress is great, but after patching today I logged on and saw the new windows. I cannot believe that is supposed to be an upgrade in realism or functionality. They are harder to see through, they look filthy and really ugly because of that, it has completely ruined the look of my base and any of the ships that are there. If you have any love for the fans of your game, please revert the windows back to that beautiful blue one...

Terrible new windows.
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